MFYG
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      • C# Extension Methods
      • Cleaning Up Missing Scripts in Unity
      • Validating Scene Names in Unity with Custom Attributes
      • A Cooler Way to Validate Scene Names using Custom Attributes
  • Portfolio
    • Curriculum Vitae
    • Programming
    • Sound & Music
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SKILLS

With several years of experience developing games, my skillset includes:

  1. Programming
    Gameplay interactions, design-time workflow tools, data-capturing systems & more.
  2. System Design
    Designing the architecture of a game’s backend.
  3. Sound & Music Design
    I’m an avid user of Wwise, as well as having developed my own music systems. Check out my composer reel below!
  4. Modelling & Animation
    Designing stylized models, as well as rigging and animating them. My speciality is anything cartoony/stylized.

Check out my projects

  • Portfolio (2)
    • Programming (1)
    • Sound & Music (1)
  • Tutorials (4)
    • Programming Tutorials (4)

Composer Reel

https://mfyg.dk/wp-content/uploads/2016/06/MFYG-COMPOSER-REEL.mp3

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