An intuitive in-engine music system for Unity. (NGJ16 edition) Designed as a tool to make looping...Read More
With several years of experience developing games, my skillset includes:
Gameplay interactions, design-time workflow tools, data-capturing systems & more.
- System Design
Designing the architecture of a game’s backend.
- Sound & Music Design
I’m an avid user of Wwise, as well as having developed my own music systems. Check out my composer reel below!
- Modelling & Animation
Designing stylized models, as well as rigging and animating them. My speciality is anything cartoony/stylized.